- Oleksandr Nevskiy and Oleg Sidorenko
- Solar Pop
- Solar Pop
- Board Games
It’s the 1920’s and Mr Mac Dowell has sensed some kind of supernatural presence in his new mansion in Scotland. He sends out letters to the finest clairvoyants that he knows – asking them to join together to find out who killed this poor, ghostly victim. The clairvoyant meet at the mansion with their crystal balls for a séance, asking the ghost to send them visions (really abstract ones at that) to help find out the suspects of the murder!
Looking for a good Halloween game? Well, look no further. Mysterium is one of the best games out there if you’re looking to speak to the dead. Think of Cluedo, mixed with Dixit, mixed with deeply imbedded psychoanalytical images that the players need to deconstruct in order to find out what the ghost is trying to tell them.
Mysterium is a game for 2-7 players, one of which has to be the ghost. The other players will be the clairvoyants that try to solve the murder mystery. Each player picks a colour and a clairvoyant. The ghost has their own personal board, where they are able to see which clairvoyant has which suspect, weapon and place (each clairvoyant has his/her own unique suspect, weapon and place). This board is hidden from the players. It is the ghost’s job to give the clairvoyants “visions” or images that tell the clairvoyant something about their person, place and thing.
How to Play
Once the ghost has given each clairvoyant a vision, the clairvoyant discuss amongst themselves which person, weapon or place they think they are (the ghost cannot talk to the clairvoyant). Once the clairvoyants have decided, they place their crystal balls onto the person, place or weapon. The ghost then tells the clairvoyants if they are right or not. If the clairvoyant is correct, they move onto the next level, where they have to guess their weapon, place, or person depending on what they had guessed correctly on previously (i.e. if you guessed the person correctly, you move onto the weapon etc.). If the clairvoyant is incorrect, the ghost will give the clairvoyant another vision which will aid in his next guess.
Once all the clairvoyants have managed to guess their suspects, the ghost picks the murderer. He/she then gives the clairvoyants one vision card for the person, one vision card for the place and one vision card for the weapon. The ghosts now have to guess who the final murder was according to their suspects.
• The game encourages player interaction and is really great for casual players and nerds alike.
• The pieces and cards of the game are really beautiful. The vision cards are super strange, but really do push the imagination of the players.
• Being the ghost is just as fun as being a clairvoyant! There is no “boring” role to play in this game.
• The game has difficulty settings that you can choose from, making it easy for new players and harder for advanced players.
• The whole family can play this game!
• Whilst the game is quite replayable, sometimes the vision cards are not. Some players, if they have played the game often enough, will instantly know what the ghost is trying to tell them if they see specific vision cards. However, nothing is stopping you to add some Dixit cards into the vision cards!
• Some of the pieces are really small and delicate. I would recommend having an extra container around just for those pieces.
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