- Firaxis Games
- 2K Games
- Prima Interactive
- Prima Interactive
- Single Player, Multiplayer
- Xbox One
- PC, Playstation 4
Join me as I take a look at the console version of XCOM 2. (For our PC Review, please click here.) The story takes place 20 years after the original where earth is now ruled by the alien-human coalition known as the Advent. XCOM has gone underground as a rebel force fighting to overthrow the aliens preventing them from completing project avatar.
Your base of operations.
Your base is a refitted UFO that gives you control of research, development, barracks and engineering. Resource management is an integral part of the game from the beginning, you will have to carefully decide what projects to spend time on. As you progress and explore you will unlock rebel locations that will also supply you with resources making it a bit easier to complete the upgrades needed to defend your ship and outfit your soldiers with new weapons and armour.
The turn-based combat system combined with concealment gives you the option of sneaking around allowing you to get a better idea as how to defeat the enemy. Overwatch is a basic ability that all soldiers have and when activated will end your current soldiers turn and make them automatically fire on an enemy when spotted, although this is a very handy feature for setting up ambushes its best avoided in missions where you play against the clock or round counter. Buildings and cover can be destroyed by grenades or heavy gunfire that adds a realistic feel to the game that can cause some panic but also great satisfaction as you use a grenade to collapse buildings on aliens hiding within.
Your soldiers also have a wide array of options to customize their appearance, not only does this make the game more personal as you can set your own country flag but, it does hurt a bit more seeing your soldier killed in action on the battlefield. You have five types of soldiers namely Rangers, Grenadiers, Sharpshooters, Specialists and Psi Operative the last type you only get by building a Psi Lab this is also where you train to unlock new abilities as they do not get experience in the field as the other types.
The enemies that you face range from basic troopers to robotic enemies that require you to use armour piercing rounds or grenades to shred their armour. The Sectoids have grown up this time around they have the ability to disorientate and control your soldiers. They can also reanimate fallen aliens turning them into zombies luckily they are easy to dispose of. The main objective is to stop the progress of project Avatar. You are able to reduce the progress by completing missions and if it does fully fill up you still have 20 days to reduce it otherwise its game over this keeps you focused on the main mission.
For multiplayer you assemble your squad the system works on points that are capped at 10 000 for ranked and standard matches but can be changed for custom matches. You also have the option to play as the aliens and you can use the same abilities they have in single player. The objective is simply to eliminate the opposition there are no other objectives as found in single player. There is a round counter of 90 seconds that helps to keep the game moving at a constant pace.
The only bugs that I encountered were stuttering during cutscenes and a missing character model. The loading times are longer than the PC version but not so long that it becomes an issue. The developers did a great job of porting the game to consoles and making the control system very user-friendly.
Latest posts by Gatsusama (see all)
- Video Game Review: Battlezone on the PlayStation VR – The Return Of A Classic - March 31, 2017
- Video Game Review: Here They Lie – VR Induced Heart Attack in 3 2 1 - March 15, 2017
- Video Game Review: EVE: Valkyrie – Its A PvP Space Shooter In VR ! - March 7, 2017
- Video Game Feature: Let’s Play Styx: Master Of Shadows – Once A Goblin Always A Goblin - March 2, 2017
- Video Game Review: Robinson – The Journey – A Boy And His T-Rex - February 28, 2017